108 lines
2.8 KiB
Plaintext
108 lines
2.8 KiB
Plaintext
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Cranidos Rock Type Pokémon
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It lived in jungles around 100
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million years ago. Its skull
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is as hard as iron.
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Evolution Chain
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Cranidos ► Rampardos
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↞--------| STATS |--------↠
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hp: 67
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attack: 125
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defense: 40
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special-attack: 30
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special-defense: 30
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speed: 58
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Genus: Head Butt Pokémon
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Happiness: 70 Pokedex ID: 408
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Base Exp: 70 Capture Rate: 45
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Height: 9 Weight: 315
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Types:
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Rock
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↞---------------|ABILITIES|---------------↠
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Mold-breaker:
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This Pokémon's moves completely
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ignore abilities that could hinder
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or prevent their effect on the
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target.
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For example, this Pokémon's
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moves ignore abilities that would
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fully negate them, such as water
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absorb; abilities that would
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prevent any of their effects,
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such as clear body, shell armor,
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or sticky hold; and abilities
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that grant any general protective
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benefit, such as simple, snow
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cloak, or thick fat. If an ability
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could either hinder or help this
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Pokémon's moves, e.g. dry skin
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or unaware, the ability is ignored
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either way.
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Abilities that do not fit this
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description, even if they could
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hinder moves in some other way,
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are not affected. For example,
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cursed body only affects potential
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future uses of the move, while
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liquid ooze and shadow tag can
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only hinder a move's effect on
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the user. This ablity cannot
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ignore type or form changes granted
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by abilities, for example color
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change or forecast; nor effects
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that were caused by abilities
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but are no longer tied to an
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ability, such as the rain from
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drizzle. This ability cannot
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ignore multitype at all.
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An ability ignored by this
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ability is only nullified while
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the move is being used. For example,
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this Pokémon's moves can paralyze
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a Pokémon with limber, but Limber
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will activate and heal the paralysis
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immediately thereafter, and this
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Pokémon's spikes are not affected
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by this ability after they have
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been placed.
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When this Pokémon enters battle,
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all participating trainers are
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notified that it has this ability.
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This ability functions identically
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to teravolt and turboblaze.
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Sheer-force:
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This Pokémon's moves with extra
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effects have 1.3× their power,
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but lose their extra effects.
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An effect chance is a move's
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chance to inflict a status ailment,
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cause a stat change, or make
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the target flinch in addition
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to the move's main effect. For
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example, thunder shock's paralysis
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is an extra effect, but thunder
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wave's is not, nor are knock
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off's item removal and air cutter's
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increased critical hit rate.
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Moves that lower the user's
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stats are unaffected.
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Location Areas:
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